public class GMark
extends Object
| Modifier and Type | Field and Description | 
|---|---|
(package private) boolean | 
active
Whether this node is currently participating in an actor's firing 
 | 
(package private) boolean | 
changed
Whether the node we're marking has been changed during this activation 
 | 
| Constructor and Description | 
|---|
GMark()  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
isActive()
Does the marker indicate an active input concept to an actor?                   @return true if concept is an input to any actor; false otherwise 
 | 
boolean | 
isChanged()
Does the marker indicate object has changed?            @return true if object has changed 
 | 
void | 
setActive(boolean b)  | 
void | 
setChanged(boolean b)  | 
boolean changed
boolean active
public boolean isChanged()
public boolean isActive()
public void setChanged(boolean b)
public void setActive(boolean b)