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VISUALIZATION AND GRAPHICS
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Computer-generated animation is a critical component for understanding in many industrial, scientific, engineering, medical, and entertainment applications. The visualization and graphics thrust of the department has focused on development of new techniques for display of information, on the efficient generation of end renderings, and on the understanding of graphical presentations.
FACULTY
 Dr. Tim Newman
PROJECTS |

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This project seeks to recover accurate estimates of distributions of particles in the Earth's plasmasphere by exploiting physical models in visual processing and tomographic reconstruction mechanisms. The ultimate goal of the work is to allow volumetric visualization of the plasma particle distributions.
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We are exploring efficient mechanisms for isosurface extraction, especially in large data sets. We have explored efficiency questions in many environments, including in/on vector-parallel architectures, multi-threading environments, cluster computers, and supercomputers. |
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We have developed methods that can effectively use programmable
graphics processing unit on commodity graphics cards as well as multi-threading and multi-processing for fast opacity correction
in direct volume rendering. The methods are also beneficial due to their overcoming of a limitation of the past state-of-the-art methods.
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